Senior Gameplay Engineer

Remote / London, UK

Omeda Studios is looking for a Senior Gameplay Programmer to work on Predecessor, a highly anticipated Third Person Action MOBA. A successful candidate should have a strong understanding of best practices with Unreal Engine, implementing new and exciting gameplay features within a multiplayer environment. We work closely with other disciplines to help them realise their ideas.

You will be first and foremost a team player, while also having the ability to be self-motivated, work autonomously and have the desire to lead their department.

In this role you will

●     Introduce best practices as the team prepares a PC/console launch, leading implementation.
●     Be a primary hub for communication and information that other disciplines can come to for guidance.
●     Work closely with the Tech Director, helping to hire, mentor and championing best practices across the engineering team.
●     You will use your advanced knowledge and experience to own technical design and implementation of large-scale game features.
●     You will help drive the project forward by working with the Technical Director to plan and maintain roadmaps.
●     Employing a can-do attitude to solve difficult problems as part of an agile, fast-moving, and highly focussed team.
●     Ensure the technical approach being proposed for a given feature satisfies both the surface-level, and deeper, engineering-specific requirements.
●     Propose architecture and lead the vision for the different gameplay AI systems needed to deliver mentioned features.

What we are looking for

●     Experience developing games professionally, and shipping AAA titles.
●     A keen analytical mind, with strong problem-solving skills
●     Strong C++ skills and the ability to code and architect gameplay mechanics and tools.
●     Strong maths skills
●     The ability to communicate effectively with technical and non-technical teams.
●     Well versed in games and the ability to articulate what is strong/weak about the design of existing games (an interest in online games is preferred)
●     Excellent communication and interpersonal skills
●     Console experience
●     Self-motivated, strong work ethic, and able to work independently.
●     Creativity in problem-solving and the ability to think outside of the established solutions.

Nice to haves

●     Experience working on a live service game.
●     Experience with real-time networked multiplayer games
●     Professional Unreal Engine 4 dev experience
●     Passionate about MOBAs


●     Stock options
●     Fully remote role
●     Start-Up studio means you are heavily involved from the beginning.

Are you interested? Please contact